Jan. 2nd, 2012

surskitty: Cynthia and Giratina in the Origin World (angst & leknaat & angst & also leknaat)
LEGENDARYSEEKER99:
I FOUND THE 4 DAMAGE
Do I get a cookie :D

You are very punny.
Varkas is such a nice blend of "Karkat" and "Vantas."
HMMM MR. HUSS13, H4V3 YOU H34RD 4 G4M3 C4LL3D SU1KOD3N?
You get a ... you get a not quite a cookie, that's what you get. Cheesecake? Yeah, sure, cheesecake.

Hey, Varkas is even the red one. It totally works. I guess.

I made a rec thread a while ago and included handy-dandy links to things like roms and emulators. Except I totally didn't. Because that would be Wrong. But seriously, I'm playing this on my $300 netbook running Ubuntu without any problems. You can get through the first game in about 12 hours if you know exactly what you're doing and don't waste time; most playthroughs end up around 20 hours. The second game's doable in a bit under 20 hours; I finished at around 45 both times I played, but a lot of that was spent idling trying to get the entirely-optional squirrels to join. And on my second file I wasted about three hours beating up 108 groups of soldiers at the beginning of the game because I heard rumours that if you beat up 108 groups of soldiers before jumping off the cliff, the opening sequence would be in colour rather than sepia tones. Said rumours are right, btw.

The rest of the series is quite a bit harder to emulate, being PS2 (ignoring the gaidens which are japan-only) games, and suikoIII was never released in Europe, but they're good too. III has good writing and interesting but not necessarily good gameplay (the manga adaptation is good, though, and actually findable unlike the other manga adaptations) and IV has terrible writing and good gameplay. V is really fucking long, but it's pretty good. Just needs more palette swaps: it keeps reusing the same monsters all over the place. :( IV also has the problem of not enough palette swaps; III uses palette swaps whenever an area goes up in level, which I am totally fine with except that item drops change every chapter. I and II don't usually reuse monster designs. It's kind of neat, really.

But anyway, FUCK YES, BEGINNING OF ACTUAL PLOT.

THE STORY SO FAR: A bunch of people have been introduced, and our manipulative b(est|oy) friend is off with the Scumbags with Faces. WHAT COULD POSSIBLY GO WRONG

PART FOUR OF 27; LET'S IGNORE THAT I KEEP CHANGING MY MIND AS TO IF I'M SPELLING OUT NUMBERS )

STATS:

- People with faces met: Viktor = 1 + 20 = 21 total
- WHAT DOES THIS HAVE TO DO WITH ANYTHING: 3 total
- Game Overs: 1 total
- BOCCHAAA~~~N: Gremio: 10 + 12 = 22, Pahn: 2 + 3 = 5, Cleo: 4 + 4 = 8, other: 4, total: 39
- Bathrooms: 0
- People I'm going to throw into the moat as soon as I get a goddamn moat: 1. Fuck you, Pahn.

NEXT TIME: Viktor's friends! I ALWAYS DID WANT TO JOIN A REVOLUTION.


... I usually don't play Tir as quite this much of an asshole. It doesn't ... actually matter ever ... but usually I feel bad being a jerk to Ted. This playthrough, I don't. Not sure why.
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